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Oh...for the love of...of course...im an idiot. Thank you.
@Real_Gabe the mod works as advertised. I have noticed though that when I bought and select the Marksman Rifle, it always spwans without a scope and I cannot figure out how to get a scope put on. IS there a key command I am missing?
@Carrythxd thank you so very much!!!
@Carrythxd oops last question, how to uninstall? I don't remember seeing an uninstall exe
Ah, excellent, thank you.
Forgive what could be a silly question, but I have IVpack, RDE, and World of Variety already installed and the other Vanillaworks pack. Will this conflict with any of those? I'm trying to figure out what or if I might need to delete. Thank you.
@useruser111 oh! Then that might be user error or some other setting someplace else...(abiut ten minutes later)...Ok, nevermind, I'm an idiot, yeah it does exactly as you said. Thank you again.
Is there a control or maybe something in the future that the turret, and by extension, if not used for a period of time, would return to forward automatically or maybe a control to auto-center? If not, it's not a big thing. This does everything I want the gunrunning vehicles to do in single player! Excellent work!!
@jake93s I hadn't thought of replacing a car. Thanks for the advice!
@KAMELKFB superior work! I had no problem spawning the different cars in this pack. I thought the lights were a little dim, so I didn't use the tinted taillights, other than that this mod is perfect. I am having some trouble identifying the different body kits, for editing my text files when I spawn the car. I recognize Dukes Dynamics and LibertyWalk, but I can't nail down the others. Can anyone help, it would be greatly appreciated!