156.419
1.355
156.419
1.355
Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements:
- Legacy: OpenIV.asi and Community Script Hook V .NET
- Enhanced: OpenRPF and Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2", "mpmapfixes3" and "spmapfixes" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>", "<Item>dlcpacks:/mpMapFixes3/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes Pack 1 and Pack 2: use the package installer of OpenIV or extract the files and import them manually in each DLC pack and in the update.rpf by following the folder structure and/or the assembly.xml
Installation (Enhanced):
- Move the "mpMapFixes_Gen9", "mpMapFixes2_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" "<Item>dlcpacks:/mpMapFixes2_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes: check "Installation.txt" for the path of the files
Installation (Legacy & Enhanced):
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v20.5
- Remade the fix for the exterior neons of the Bahama Mamas properly (changed the vertex colors instead of using a different shader)
- Legacy: updated the "spmapfixes" DLC pack
- Enhanced: updated the "spMapFixes_Gen9" DLC pack
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements:
- Legacy: OpenIV.asi and Community Script Hook V .NET
- Enhanced: OpenRPF and Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2", "mpmapfixes3" and "spmapfixes" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>", "<Item>dlcpacks:/mpMapFixes3/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes Pack 1 and Pack 2: use the package installer of OpenIV or extract the files and import them manually in each DLC pack and in the update.rpf by following the folder structure and/or the assembly.xml
Installation (Enhanced):
- Move the "mpMapFixes_Gen9", "mpMapFixes2_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" "<Item>dlcpacks:/mpMapFixes2_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes: check "Installation.txt" for the path of the files
Installation (Legacy & Enhanced):
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v20.5
- Remade the fix for the exterior neons of the Bahama Mamas properly (changed the vertex colors instead of using a different shader)
- Legacy: updated the "spmapfixes" DLC pack
- Enhanced: updated the "spMapFixes_Gen9" DLC pack
Првпат Додадено: Јуни 24, 2019
Последно Ажурирање: пред 1 ден
Последно Симнување: пред 4 минути
All Versions
1.727 Коментари
More mods by Alex106:
Information:
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements:
- Legacy: OpenIV.asi and Community Script Hook V .NET
- Enhanced: OpenRPF and Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2", "mpmapfixes3" and "spmapfixes" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>", "<Item>dlcpacks:/mpMapFixes3/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes Pack 1 and Pack 2: use the package installer of OpenIV or extract the files and import them manually in each DLC pack and in the update.rpf by following the folder structure and/or the assembly.xml
Installation (Enhanced):
- Move the "mpMapFixes_Gen9", "mpMapFixes2_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" "<Item>dlcpacks:/mpMapFixes2_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes: check "Installation.txt" for the path of the files
Installation (Legacy & Enhanced):
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v20.5
- Remade the fix for the exterior neons of the Bahama Mamas properly (changed the vertex colors instead of using a different shader)
- Legacy: updated the "spmapfixes" DLC pack
- Enhanced: updated the "spMapFixes_Gen9" DLC pack
This mod fixes hundreds of map collisions, models, textures and placements errors and oversights
Note: a complete list can be found in "Changes.txt" included in the archive
Requirements:
- Legacy: OpenIV.asi and Community Script Hook V .NET
- Enhanced: OpenRPF and Script Hook V .Net Enhanced
Installation (Legacy):
- Move the "mpmapfixes", "mpmapfixes2", "mpmapfixes3" and "spmapfixes" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes/</Item>", "<Item>dlcpacks:/mpMapFixes2/</Item>", "<Item>dlcpacks:/mpMapFixes3/</Item>" and "<Item>dlcpacks:/spMapFixes/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes Pack 1 and Pack 2: use the package installer of OpenIV or extract the files and import them manually in each DLC pack and in the update.rpf by following the folder structure and/or the assembly.xml
Installation (Enhanced):
- Move the "mpMapFixes_Gen9", "mpMapFixes2_Gen9" and "spMapFixes_Gen9" folders in "mods\update\x64\dlcpacks"
- Add "<Item>dlcpacks:/mpMapFixes_Gen9/</Item>" "<Item>dlcpacks:/mpMapFixes2_Gen9/</Item>" and "<Item>dlcpacks:/spMapFixes_Gen9/</Item>" to the "dlclist.xml"
- MP Map Static Collisions Fixes: check "Installation.txt" for the path of the files
Installation (Legacy & Enhanced):
- Map Script Fixes: move "MapFixes.dll" and "MapFixes.ini" in the "scripts" folder
- Scenario Points Fixes: import all the files in "mods\update\update.rpf\x64\levels\gta5\scenario"
Special Thanks:
- dexyfex for Codewalker
- The OpenIV Team for OpenIV
- 3Doomer for GIMS Evo
- Neos7 for the GTA V Map Helper script for 3DS Max
- Dekurwinator for the documentation on hte portals, flags and audio
- Skylumz for the Sollumz plugin for Blender
- CamxxCore for the Package Editor for OpenIV
- FIFASam for V Creator
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v20.5
- Remade the fix for the exterior neons of the Bahama Mamas properly (changed the vertex colors instead of using a different shader)
- Legacy: updated the "spmapfixes" DLC pack
- Enhanced: updated the "spMapFixes_Gen9" DLC pack
Првпат Додадено: Јуни 24, 2019
Последно Ажурирање: пред 1 ден
Последно Симнување: пред 4 минути

















@Jax765 The shutters are configured to load only during night time (while the other props inside only during the day), but this is done from a _manifest.ymt and not via script, so i'm not sure if and how it can be fixed
@Alex106 Are you changing anything with the legacy version of this mod or are you just updating the enhanced version because i am finding it difficult to tell.
@waffl7 I update both versions
@Alex106 Alright that makes sense i already figured but i wanted to be sure since I always partially felt like you only updated the enhanced version for some reason. smh
Could you create an oiv installer of MP Collisions for Enhanced too? I installed some mods like Ped Fixes and QOL Vehicle which both of them have .oiv files and sucessfully installed in my GTA 5.
The Little Seoul crash hasn't resolved, it still occurs, even I have packfilelimitadjusterenhanced and heapadjusterenhanced and custom gameconfig. Do you mine telling us what gameconfig do you use for your GTA 5 Enhanced?
@UGLIES I think the OIV packages of the Legacy version can be installed on the Enhanced version, but I never tried it
As for the gameconfig, I use(d) this one, although it hasn't been updated for the new version https://www.gta5-mods.com/misc/expanded-enhanced-gameconfig-gta-5-enhanced
Yeah the OIV can be installed on Enhanced, but with the different mpheist4 location inside dlc2.rpf instead of dlc1.rpf, and for that gameconfig, that's a vram eater lol, my 4060 Ti 8GB is struggling with it. It takes an extra 3GB than the original vram usage.
Great mod, but for some reason it's crashing my game when I try to load a save. First loading story mode is fine, but specifically loading another save after that crashes to desktop with no error message. Specifically the spMapFixes_Gen9 folder.
@idontlikepie I think the crash might be related to the Enhanced version not handling mods well and not because of the mod itself
@Alex106 I finally put together a modpack for Enhanced and found a merging error in Little Seoul, but I understand I'm not the only one with this problem. When using all Limit Adjusters, the problem can only be solved by deleting either SPMapFixes or SPFixes. Basically, this is a problem, and I just remembered I had a same issue on Legacy (when wasn't Enchanced) when the Austen car pack first came out. Back then, I had a huge mod folder and a low-end PC, but now I have to choose between map fixes and misc fixes.
I followed everything to the letter and yet near the villa the floor disappears https://imgbox.com/IkymHRlO
If I´m enabling NVE with MP Maps my textures getting very bad. Has anyone a Solution for that?
@TheNickJoe What do you mean by merging error?
@xdragongtx Did you load the mansion with the trainer/script you're using?
@OneSolution NVE makes various changes to the map. Try with just the "spmapfixes" / "spmapfixes_gen9" DLC packs
@Alex106 Nope, not working. But thank you very much for your reply.
@Alex106 in script i have installed lemonUi
bro pls make a video on how to install this mod and map updates
@Alex106 Unfortunately I think you are correct, as I'm now getting crashes elsewhere on the map from the same folder. hopefully there will be a game update or something that'll let me use this mod and the gen 7 asset one. Thanks anyways!
@xdragongtx LemonUI can't do that. Use Simple Trainer https://www.gta5-mods.com/scripts/simple-trainer-for-gtav to load the mansion and see if it still happens
I take it there's no way to just download the files that can be just dragged and dropped into the folder like old days?