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@blazRu Great! Thanks for letting me know.
@iRobsTa Set current_player_vehicle_persistent=0 or change persistent to off in the menu in game under misc. Then install a mod which saves cars to file/ between game sessions. For example simple trainer got such a feature.
@FrankLin GTAV Boss Well, I want to keep it as it is.
@blazRu The issue should now be resolved in 2.1.1. The blip and persistent features should now not interfere with other mods when set to 0. That is "current_player_vehicle_blip=0" and "current_player_vehicle_persistent=0".
Make sure to report if you have further problems. I appreciate it.
@littlefilms I wish I had thought about that when making the mod. That's a very good suggestion. Unfortunately I only got time to make bugfixes at this point and barely that.
@blazRu Thanks for reporting. I can see the issuse/bug in the code. Even though it's a small fix I can't say when an update will be available but I will work on it. I will probably make it so that Simple Trainer works only when Vehicle Persistance in VRCL is disabled.
Note that Vehicle Persistance in this mod only keeps your current vehicle from despawning in your current game session.
@JAM102970 Thanks for the detailed report. No, with the config file you described the mod should not interfere in your scenario. Please do it again (without any other mod) and see if you get the same result every time. I will take a look when I get time.
@stv3303 No, this is a script. There are alternative loading screen mods on this site. Example from the description: https://www.gta5-mods.com/misc/car-photography-loading-screens
@pixzelbeast Are you using the default configuration file? The mod doesn't do anything by default after mission, failed missions etc. It doesn't trigger respawns when you play missions.
@Taylordnel I put all my focus on making Respawn Alternatives 2.5.2 and it took a lot of time. An older version of this is included in Team Up. You can download the new version an disable alternative respawn in team up to use it.
Removing alternative respawn and fixing stability issues and bugs was easy but adding all the new features I had planned didn't work out as I planned. The mod is made in one way and it's hard to change its structure. I had a lot of ideas but maybe I should settle with just adding the most necessary improvements and release it.
@pixzelbeast Check my last comment, hopefully that answers your question.
@Joel3541 It's because of the setting "-- Skin saved and set back after loading screen/ startup. ON by default, "player_ped_skin_upon_respawn". Set to 0 to disable. Set the skin with a trainer or in the .ini."
You can change the skin with a trainer and the new one will be saved and used next time you load the game.