17.010
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17.010
255
DO NOT REUPLOAD HERE OR ANYWHERE ELSE
Description:
This is a mod bringing French Riviera map with my edits to Grand Theft Auto V. Map was ported from Grand Theft Auto IV: French Riviera mod made by nine30.
Features:
- Proper V shaders for the map.
- Updated textures and better UV.
- Proper normal and spec maps alongside detail maps.
- V props added alongside IV props.
- LOD & SLOD support.
- Lots of love and care :)
How to install:
1. Open OpenIV
2. Move frenchriviera folder to mods/update/x64/dlcpacks
3. Edit the dlclist.xml in mods/update/update.rpf/common/data and add this line -
dlcpacks:/frenchriviera/
Credit to:
- nine30 the original creator of the map.
- Dexyfex for OpenMapTools and Codewalker
- FiveM for their converter
- 3doomer for GIMS EVO
- Autodesk for 3ds Max 2016
- Neos7 for GTA V Map Helper
- Robin & VideoTech for a few screenshots
- Mould122 for V vegetation.
Thanks for downloading and I hope you enjoy this map modification to Grand Theft Auto V.
NOTE: This map mod will probably not work if you have a cracked copy of the game. I will provide no support to cracked versions, my only support I'll give is buy the damn game!
Changelog:
1.1
- Fixed problems with the map due to "The Contract" update such as models not loading correctly & collisions being non-existent.
Description:
This is a mod bringing French Riviera map with my edits to Grand Theft Auto V. Map was ported from Grand Theft Auto IV: French Riviera mod made by nine30.
Features:
- Proper V shaders for the map.
- Updated textures and better UV.
- Proper normal and spec maps alongside detail maps.
- V props added alongside IV props.
- LOD & SLOD support.
- Lots of love and care :)
How to install:
1. Open OpenIV
2. Move frenchriviera folder to mods/update/x64/dlcpacks
3. Edit the dlclist.xml in mods/update/update.rpf/common/data and add this line -
dlcpacks:/frenchriviera/
Credit to:
- nine30 the original creator of the map.
- Dexyfex for OpenMapTools and Codewalker
- FiveM for their converter
- 3doomer for GIMS EVO
- Autodesk for 3ds Max 2016
- Neos7 for GTA V Map Helper
- Robin & VideoTech for a few screenshots
- Mould122 for V vegetation.
Thanks for downloading and I hope you enjoy this map modification to Grand Theft Auto V.
NOTE: This map mod will probably not work if you have a cracked copy of the game. I will provide no support to cracked versions, my only support I'll give is buy the damn game!
Changelog:
1.1
- Fixed problems with the map due to "The Contract" update such as models not loading correctly & collisions being non-existent.
Првпат Додадено: Април 9, 2019
Последно Ажурирање: Февруари 16, 2022
Последно Симнување: пред 5 саати
123 Коментари
More mods by ryanm2711:
DO NOT REUPLOAD HERE OR ANYWHERE ELSE
Description:
This is a mod bringing French Riviera map with my edits to Grand Theft Auto V. Map was ported from Grand Theft Auto IV: French Riviera mod made by nine30.
Features:
- Proper V shaders for the map.
- Updated textures and better UV.
- Proper normal and spec maps alongside detail maps.
- V props added alongside IV props.
- LOD & SLOD support.
- Lots of love and care :)
How to install:
1. Open OpenIV
2. Move frenchriviera folder to mods/update/x64/dlcpacks
3. Edit the dlclist.xml in mods/update/update.rpf/common/data and add this line -
dlcpacks:/frenchriviera/
Credit to:
- nine30 the original creator of the map.
- Dexyfex for OpenMapTools and Codewalker
- FiveM for their converter
- 3doomer for GIMS EVO
- Autodesk for 3ds Max 2016
- Neos7 for GTA V Map Helper
- Robin & VideoTech for a few screenshots
- Mould122 for V vegetation.
Thanks for downloading and I hope you enjoy this map modification to Grand Theft Auto V.
NOTE: This map mod will probably not work if you have a cracked copy of the game. I will provide no support to cracked versions, my only support I'll give is buy the damn game!
Changelog:
1.1
- Fixed problems with the map due to "The Contract" update such as models not loading correctly & collisions being non-existent.
Description:
This is a mod bringing French Riviera map with my edits to Grand Theft Auto V. Map was ported from Grand Theft Auto IV: French Riviera mod made by nine30.
Features:
- Proper V shaders for the map.
- Updated textures and better UV.
- Proper normal and spec maps alongside detail maps.
- V props added alongside IV props.
- LOD & SLOD support.
- Lots of love and care :)
How to install:
1. Open OpenIV
2. Move frenchriviera folder to mods/update/x64/dlcpacks
3. Edit the dlclist.xml in mods/update/update.rpf/common/data and add this line -
dlcpacks:/frenchriviera/
Credit to:
- nine30 the original creator of the map.
- Dexyfex for OpenMapTools and Codewalker
- FiveM for their converter
- 3doomer for GIMS EVO
- Autodesk for 3ds Max 2016
- Neos7 for GTA V Map Helper
- Robin & VideoTech for a few screenshots
- Mould122 for V vegetation.
Thanks for downloading and I hope you enjoy this map modification to Grand Theft Auto V.
NOTE: This map mod will probably not work if you have a cracked copy of the game. I will provide no support to cracked versions, my only support I'll give is buy the damn game!
Changelog:
1.1
- Fixed problems with the map due to "The Contract" update such as models not loading correctly & collisions being non-existent.
Првпат Додадено: Април 9, 2019
Последно Ажурирање: Февруари 16, 2022
Последно Симнување: пред 5 саати
@ryanm2711 wow can't wait to find it out :D
@mrwallace888 Where is the missing geometry located exactly? After the new fix it patched the known areas where models were incorrectly loading.
@Zapzzable100 you forgot to put the rpf Files in < filestoEnable>
After set percitent and disable True the next Step is to put every RPF_File under <FilesToEnable>.
For example
<filesToEnable>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/french_riviera/french_riviera_metadata.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/french_riviera_2/french_riviera_2_metadata.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_props_metadata.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/french_riviera/french_riviera.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/french_riviera_2/french_riviera_2.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_commercial.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_east.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_lev_des.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_roadside.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_street.rpf</Item>
<Item>dlc_frenchriviera:/%PLATFORM%/levels/gta5/gta4_props/gta4_veg.rpf</Item>
</filesToEnable>
@Robeeto Thank you very much!!!
just thought i should mention it but somehow X64a affects online maps as well as add-on maps,i recently discovered this
especially with big maps like all
-Liberty City
-Vice City
-Dubai
-Portland City(GTA 3) add ons
deleting the X64a file from your "Mods" folder should be able to fix the Online Maps from trainers,this is just a temporary thing i recently discovered not sure if it works for everyone else
good evening! very good mod! do you have an idea to counter the vehicles that stop by themselves and that I no longer have control over at certain places on the map?
@ryanm2711 Yeah but there were bits that were missing before the The Contract update, too. Like I remember missing polygons on the mountains and things like that, or how like in one area the road was fine but the bits around it weren't there. I also don't remember if it was also missing trees and stuff. Like, it was broken before the title update, I don't know if you also fixed all that. I might check later.
@Thomas10310 You need "No Boundary Limits". The game destroys your vehicle to prevent you from straying too far from the game map. And since Add-On maps typically spawn outside the game world, it'll cause that issue.
@mrwallace888 the problem is that I already have it, my NBL file must be broken, I'll see if I can find it in its latest version
@mrwallace888 No Boundary Limits doesnt work fine :(
@ryanm2711 Np man, It happened during the Contract DLC, Rockstar messed with the collision on all props and made them have no collision. Every modded map was affected and had to be manually fixed.
Hey all ! An idea for a FivemInstall? Ty.
@Zapzzable100 where do i put that in?
@IDarthVaderX1 in your content.xml file of your frenchriviera dlcpack
Hey amazing job, any idea why this won't load in for me? What am I doing wrong?
Amazing job, this mod is literally perfect <3
impossible to put traffic, HELPPPP MEEE
@raynm2711 i can walk but i can't drive cause when I spawn car it dies what do I do?
Nice mod , but i'd really suggest adding traffic and npcs here to make it feel more alive , and maybe the hospital to be active cuz i dont wanna tp myself here from LS everytime i die for some reason lol
no map appears for me.