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Great mod.
Great mod. Is there a way to keep the blood wounds from disappearing?
Great mod.
I get a bug where NPCs will continue to shoot/kick my dead body (as if the game still thinks I'm alive), my body will briefly stand up and then drop dead again. It respawns me as Michael with a blank weapon wheel, after that I can't open any menus and I need to load a new save.
How about ragdoll when punched/kicked?
Death screen part works fine. Just know if you're playing as anything other than the SP players (like MP character using trainer) the mod is redundant as it will just reset your skin back to an idle Michael in the death cam, since it's known that being anything other than the SP characters in the respawn/hospital scene will break your game. Would be great to know if anyone has made a fix to get around that.
Thanks, I've been looking for this for awhile. To anyone needing a ragdoll button mod that works for ALL characters (not just Franklin or SP characters) and doesn't have garbage physics where velocity isn't preserved, this is probably the only one on the entire internet that works properly.
Finally found an addon without issues with the sirens and lights, 10/10
Works as intended, though I notice sometimes as soon as it is activated, peds start to cower or run away instead of fighting each other, but it is a rare occurence and I'm not sure what causes it.
Works as intended, and kind of an irrelevant question but is there a way to keep the ragdolls 'active'? Notice when you shoot an npc, initially the ragdoll is super floppy, meaning shooting it or running it over would have it move and twitch around violently like a ragdoll should, until the ragdoll is completely 'dead' and a blood pool begins to form, so when you shoot, stab, or run over the dead body it is no longer as floppy and is difficult to move it around.