@Alex01 yes, it's compatible with all mods you named. All Wildbrick's icons and my dart gun are included. I'll later update the dart gun files to support this mod as well.
@Alex01 as it's written in the description, most public gameconfigs don't apply this edit. You have to add the CPickupData block yourself somewhere near other pickups-related lines and increase its value. As for the number, 512 works for me.
@gdta5 take a minute and read through the mod description, please. The "If your game crashes" part, specifically.
@21821 why are you trying to open the model file in OpenIV instead of playing with it in game? That's a 100% ready to use mod, don't worry. The crash is completely harmless, something on the OIV side most likely. It's caused by something unknown in the model file, I've had that problem with all .ydr weapons exported by Sollumz and some files edited by hand. Use Codewalker to view these files, it opens them without a problem.
@Caprisun thank you! @WildBrick142 made the HUD icon. I don't know his ways, but assume he drawn the image himself, as he had asked me for a side image of the gun to make it.
@DozyGamer a good gameconfig like Dilapidated's is a prerequisite for ANY mod at this point, honestly I expected that to be a common knowledge. GTA is really hitting its limits with all those updates :'<
I appreciate the detailed explanation for fixing the crash, couldn't bother doing that in the description lol. I'll pin your comment. CPickupData is probably the most common cause of crashes with weapon-related mods, I've had it too with this gun.
@Bob_Hunt you're supposed to use it IN GAME, not fiddle with the model in OpenIV. Works fine if used correctly.
@-EcLiPsE- I'm not sure if it's possible to add weapons to Ammu-Nation without scripts, haven't seen any mod do that yet.
For now you can use a trainer that can add weapon components and enable COMPONENT_DARTGUN_DART_EXPLOSIVE. That's the only extra dart type.
@Alex01 it's COMPONENT_PLIGHT_CAMO_01, _02, _03 and _04
@Alex01 yes, it's compatible with all mods you named. All Wildbrick's icons and my dart gun are included. I'll later update the dart gun files to support this mod as well.
@ultimo thank you. Update with a fix is pending.
@Alex01 as it's written in the description, most public gameconfigs don't apply this edit. You have to add the CPickupData block yourself somewhere near other pickups-related lines and increase its value. As for the number, 512 works for me.
@gdta5 take a minute and read through the mod description, please. The "If your game crashes" part, specifically.
@21821 why are you trying to open the model file in OpenIV instead of playing with it in game? That's a 100% ready to use mod, don't worry. The crash is completely harmless, something on the OIV side most likely. It's caused by something unknown in the model file, I've had that problem with all .ydr weapons exported by Sollumz and some files edited by hand. Use Codewalker to view these files, it opens them without a problem.
@sasanito95 sorry, not my highest priority now.
@gentlejoey123458 you didn't make necessary vehicles.meta edits, explained in the installation instruction file
@Caprisun thank you! @WildBrick142 made the HUD icon. I don't know his ways, but assume he drawn the image himself, as he had asked me for a side image of the gun to make it.
@DozyGamer a good gameconfig like Dilapidated's is a prerequisite for ANY mod at this point, honestly I expected that to be a common knowledge. GTA is really hitting its limits with all those updates :'<
I appreciate the detailed explanation for fixing the crash, couldn't bother doing that in the description lol. I'll pin your comment. CPickupData is probably the most common cause of crashes with weapon-related mods, I've had it too with this gun.
Thanks!
@Bob_Hunt try installing this: https://www.gta5-mods.com/tools/cweaponinfoblob-limit-adjuster
@Bob_Hunt you're supposed to use it IN GAME, not fiddle with the model in OpenIV. Works fine if used correctly.
@-EcLiPsE- I'm not sure if it's possible to add weapons to Ammu-Nation without scripts, haven't seen any mod do that yet.
For now you can use a trainer that can add weapon components and enable COMPONENT_DARTGUN_DART_EXPLOSIVE. That's the only extra dart type.