This is like the only rollback truck that still works for me.. and only because I set it as a replacement. Every other add-on crashes RPH. Only issue is that the ambers aren't set.
Are they just empty interiors or do NPCs spawn in? I used to use Enable All Interiors and it was nice, but also boring without any NPCs filling out a casino or a night club.
I might have to do another tutorial, because lately this script just crashes RPH every time I try to boot in to the game. Not sure if it works with newer ScriptHookV and/or ScriptHookVNet.
Just because something conflicts with it, doesn't necessarily mean it's this mods fault. Could very well be the other mod(s). If you have any issues when something runs, always check log files first.
@Skiez Did you try hitting the insert (Ins) key? I think it reloads scripts (in case they didn't load up properly). In theory, it should change/update the building to a Videogeddon Arcade and a blue blip at the front door.
@tsouryavong13 No, I was about to begin as Michael, but switched to a freemode character build I have in EUP Menu plugin (LSPDFR).
@TomWalton I'm playing it currently. Done with most of the setup missions.
Make sure your ScriptHookV and ScriptHookVDotNet are both up-to-date. I also have Simple Trainer installed as well.
Simple Trainer: Teleporting > Other Teleports > Enable MP Maps (Set to "Enabled")
So far your mods work on current scripthook versions, but they all need an end/cancel to close missions/tasks out. Until I finish the trashmaster route, it locks me out of vehicles. 1 of my pickers died (AI can't drive).
@RichJG1 Make sure you have your Scripthook files up to date. I put the files inside my scripts folder and it works. Don't bother re-configuring the INI, because F11 is hard coded and it only works with ShiftKey.
Idk if it's the same for others, but I had to be in a vehicle to see the pickup waypoint for the cargo van/truck, then drive to the green target/crosshair.. which is your final destination.
So 4.0 doesn't work, because back doors never open for me in any vehicle. 5.0 works, because I just have to walk to the waypoint. Also, menu doesn't hide, even if I re-bind it to another key. Fun mod otherwise, would have liked for the doors to open and delivery a package than just walking up.
This is like the only rollback truck that still works for me.. and only because I set it as a replacement. Every other add-on crashes RPH. Only issue is that the ambers aren't set.
@ArifSetiawan mods/update/update.rpf/common/data/
Are they just empty interiors or do NPCs spawn in? I used to use Enable All Interiors and it was nice, but also boring without any NPCs filling out a casino or a night club.
I might have to do another tutorial, because lately this script just crashes RPH every time I try to boot in to the game. Not sure if it works with newer ScriptHookV and/or ScriptHookVNet.
Just because something conflicts with it, doesn't necessarily mean it's this mods fault. Could very well be the other mod(s). If you have any issues when something runs, always check log files first.
@Skiez Did you try hitting the insert (Ins) key? I think it reloads scripts (in case they didn't load up properly). In theory, it should change/update the building to a Videogeddon Arcade and a blue blip at the front door.
@tsouryavong13 No, I was about to begin as Michael, but switched to a freemode character build I have in EUP Menu plugin (LSPDFR).
@TomWalton I'm playing it currently. Done with most of the setup missions.
Make sure your ScriptHookV and ScriptHookVDotNet are both up-to-date. I also have Simple Trainer installed as well.
Simple Trainer: Teleporting > Other Teleports > Enable MP Maps (Set to "Enabled")
So far your mods work on current scripthook versions, but they all need an end/cancel to close missions/tasks out. Until I finish the trashmaster route, it locks me out of vehicles. 1 of my pickers died (AI can't drive).
@Euz If you installed it properly, you should get bus icons on your map, then get in to the bus to begin your route.
@RichJG1 Make sure you have your Scripthook files up to date. I put the files inside my scripts folder and it works. Don't bother re-configuring the INI, because F11 is hard coded and it only works with ShiftKey.
Idk if it's the same for others, but I had to be in a vehicle to see the pickup waypoint for the cargo van/truck, then drive to the green target/crosshair.. which is your final destination.
So 4.0 doesn't work, because back doors never open for me in any vehicle. 5.0 works, because I just have to walk to the waypoint. Also, menu doesn't hide, even if I re-bind it to another key. Fun mod otherwise, would have liked for the doors to open and delivery a package than just walking up.
- scripts/NativeUI.dll (05/02/2019)
- scripts/NativeUI.xml (05/02/2019)
- ScriptHookVDotNet.asi (12/30/2020)
- ScriptHookVDotNet2.dll (12/30/2020)
- ScriptHookVDotNet3.dll (12/30/2020)
- dinput8.dll (08/16/2021)
- NativeTrainer.asi (03/17/0217)
- ScriptHookV.dll (07/23/2021)