@AnLan@Kozzren Okay, well, so: 1st, I misunderstood how this dispute goes, sorry.
2nd, You converted Irohazakad into AC times ago, and then someone converted it into GTASA, then now AnLan converted the GTASA version to GTA5. Because the GTASA one is from your AC one, so the GTA5 one seems from your AC one, is this correct ?
And 3rd, "all of these belong to developers in SEGA" I said this due to the misunderstanding, I thought you just did the converting, which I have to say a sorry. But all of us should clarify a truth: the original works were build by those developers, poly by poly, mesh by mesh. What you did are conveting the map and tweaking the trees' position (which worth a thanks). I was not mean to deny&ignore your work. Therefore, beside justify our behavior, we should respect and thank those developers for making this happened.
4th, Why the hell the online search resulting nothing about you but just a "EK Myogi made by @Kozzren and @INFTY - Euro"...
@JohnFromGWN Change log updated now. About the reason hmm, someone yalling yalling that AnLan stole his trees his assets. But seriously, all of these belong to developers in SEGA, I don't know why he dare to said like that.
Great map by the way, huge thanks Anlan for keep converting maps from Initial D series and keep public them...
@MrVicho13 Humm, as you said "this is a proof-of-concept mod" then I'll be looking forward for your next map. And taking my suggestions in next one to gain the last two pieces of bomb XD
What a grand project! Must be tired when making them, serve yourself a coffee :D.
btw maybe use machine learning based AI to upscale textures' resolution of the main road a little bit? And give the materials some specular maps, that will make this map a higher level nice!
Now we just need another perfect elegant flying dragger script :P
@Taxdant Converting assets from others without permission is kinda grey-zone, that's all the pain comes from. 😅
It's Mr.tank with his Genshin mod (O O )
Reveler gta5-mods account reveals
@jdramirez "Voice sounds nicy, <3 from china" in chinese
hah, the videos are in that called "Showa" style. very creative!
@AnLan @Kozzren
Okay, well, so: 1st, I misunderstood how this dispute goes, sorry.
2nd, You converted Irohazakad into AC times ago, and then someone converted it into GTASA, then now AnLan converted the GTASA version to GTA5. Because the GTASA one is from your AC one, so the GTA5 one seems from your AC one, is this correct ?
And 3rd, "all of these belong to developers in SEGA" I said this due to the misunderstanding, I thought you just did the converting, which I have to say a sorry. But all of us should clarify a truth: the original works were build by those developers, poly by poly, mesh by mesh. What you did are conveting the map and tweaking the trees' position (which worth a thanks). I was not mean to deny&ignore your work. Therefore, beside justify our behavior, we should respect and thank those developers for making this happened.
4th, Why the hell the online search resulting nothing about you but just a "EK Myogi made by @Kozzren and @INFTY - Euro"...
@JohnFromGWN Change log updated now. About the reason hmm, someone yalling yalling that AnLan stole his trees his assets. But seriously, all of these belong to developers in SEGA, I don't know why he dare to said like that.
Great map by the way, huge thanks Anlan for keep converting maps from Initial D series and keep public them...
@MrVicho13 Humm, as you said "this is a proof-of-concept mod" then I'll be looking forward for your next map. And taking my suggestions in next one to gain the last two pieces of bomb XD
What a grand project! Must be tired when making them, serve yourself a coffee :D.
btw maybe use machine learning based AI to upscale textures' resolution of the main road a little bit? And give the materials some specular maps, that will make this map a higher level nice!