@SAMMOR do you have latest .net framework? And are you putting all ScriptHookVDotNet files in your GTA V ROOT folder as well as the ScriptHookVDotNet2 and ScriptHookVDotNet3 dlls?
https://insu.s-ul.eu/STqJgqUg
There you go just replace those DLLs.
You can change max object amount in MapEditor.xml but careful with this, you can run out of memory.
Also fixed Menyoo xml maps not loading from AutoloadMaps folder
@jcshy I uploaded it comments above
@mudjug I posted an updated version above with some fixes. Mod is open source so you can fix it by yourself
@JohnMcClane if you want the latest objects list yeah
@SAMMOR do you have latest .net framework? And are you putting all ScriptHookVDotNet files in your GTA V ROOT folder as well as the ScriptHookVDotNet2 and ScriptHookVDotNet3 dlls?
^ Also make sure you have .NET Framework 4.8 installed: https://dotnet.microsoft.com/download/dotnet-framework/net48
Select "Download .NET Framework 4.8 Runtime"
https://insu.s-ul.eu/STqJgqUg
There you go just replace those DLLs.
You can change max object amount in MapEditor.xml but careful with this, you can run out of memory.
Also fixed Menyoo xml maps not loading from AutoloadMaps folder
Guys I updated this script a little bit and fixed some crashes, but dunno where to post it
is it possible to increase max sirens per vehicle? Current limit is 20 sirens... Has the siren struct been reversed yet?
nice man, damn people here are so intolerant
@fingersplinter I've just tried and it's working properly. Make sure you use MODS folder in OpenIV, and replace it correctly