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Awesome mod! I have an Injustice 2 Superman model, think you can port it too?
http://caplagrobin.deviantart.com/art/XNALara-Injustice-Mobile-Injustice-2-Superman-614496811
Sent you more models on Deviantart
@esrohraw I didn't make an MKII Batmobile model, and I can't find it now, so I'll have to try to extract it myself.
@esrohraw Both are seperate models, but they don't have any bones, only the root. But if you can add in bones for the wheels & the door yourself, that would be great
@esrohraw Unfortunately, 3dsmax keeps crashing when I try to import the Riddlermobile/Robinmobile, but I can send you their .psks and textures, if you can import them yourself (I use the ActorX script for that). And I did manage to port the Batmobile and Batwing from Arkham City... they're static, but I hope you can get around that. So I'm sending you the files on Deviantart.
@esrohraw If you tried creating an alpha layer and it doesn't work, then the game probably isn't reading it as a transparent texture, so maybe there's a way to make the texture's material transparent.
And the only announced not-a-repaint Batmobile is the Arkham Batmobile (from Batman: Arkham Asylum), but there's already a model of it, I can even port it from Asylum if you want, but the new one is probably going to be more detailed. It'll be released this month. If you want the repainted Batmobiles (Riddlermobile, Robinmobile, Rocksteadymobile, etc.), I can port them.
Nice. A shame I can't play the game right now. If you need any more Batmobiles to port, I also have the Snydermobile - http://caplagrobin.deviantart.com/art/XNALARA-BATMAN-ARKHAM-KNIGHT-BVS-DLC-PACK-574331031 Also has the Ben Affleck Batman, I hope it's possible to put him on the player. And also - I see that there are white spaces in the grids in some of your Batmobile mods, they're supposed to be transparent.