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  • Default

    @KibianYT I solved that with the vehicles.meta above.

    Ноември 4, 2021
  • Default

    I modded the vehicles.meta and handling.meta. Now it handles better and we can see the driver.

    Vehicles.meta:
    <?xml version="1.0" encoding="UTF-8"?>
    <CVehicleModelInfo__InitDataList>
    <residentTxd>vehshare</residentTxd>
    <residentAnims />
    <InitDatas>
    <Item>
    <modelName>jv90</modelName>
    <txdName>jv90</txdName>
    <handlingId>jv90</handlingId>
    <gameName>JV90</gameName>
    <vehicleMakeName>FORMULA1</vehicleMakeName>
    <expressionDictName>null</expressionDictName>
    <expressionName>null</expressionName>
    <animConvRoofDictName>null</animConvRoofDictName>
    <animConvRoofName>null</animConvRoofName>
    <animConvRoofWindowsAffected />
    <ptfxAssetName>null</ptfxAssetName>
    <audioNameHash>JV90</audioNameHash>
    <layout>LAYOUT_LOW_RACER_FORMULA</layout>
    <coverBoundOffsets>OPENWHEEL2_COVER_OFFSET_INFO</coverBoundOffsets>
    <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
    <scenarioLayout />
    <cameraName>FOLLOW_SCRAMJET_CAMERA</cameraName>
    <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
    <bonnetCameraName>VEHICLE_BONNET_CAMERA_FORMULA</bonnetCameraName>
    <povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA_NO_REVERSE_FORMULA</povCameraName>
    <FirstPersonDriveByIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
    <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
    <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.075000" z="-0.050000" />
    <FirstPersonProjectileDriveByPassengerIKOffset x="-0.175000" y="-0.075000" z="0.000000" />
    <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.020000" z="0.000000" />
    <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.020000" z="0.000000" />
    <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.060000" z="-0.020000" />
    <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.080000" z="0.000000" />
    <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.100000" z="0.000000" />
    <FirstPersonMobilePhoneOffset x="0.145000" y="0.120000" z="0.468000" />
    <FirstPersonPassengerMobilePhoneOffset x="0.203000" y="0.050000" z="0.388000" />
    <FirstPersonMobilePhoneSeatIKOffset />
    <PovCameraOffset x="0.000000" y="-0.160000" z="0.570000" />
    <PovCameraVerticalAdjustmentForRollCage value="-0.045000" />
    <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
    <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
    <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
    <shouldUseCinematicViewMode value="true" />
    <shouldCameraTransitionOnClimbUpDown value="false" />
    <shouldCameraIgnoreExiting value="false" />
    <AllowPretendOccupants value="true" />
    <AllowJoyriding value="true" />
    <AllowSundayDriving value="true" />
    <AllowBodyColorMapping value="true" />
    <wheelScale value="0.193600" />
    <wheelScaleRear value="0.193600" />
    <dirtLevelMin value="0.000000" />
    <dirtLevelMax value="0.300000" />
    <envEffScaleMin value="0.000000" />
    <envEffScaleMax value="1.000000" />
    <envEffScaleMin2 value="0.000000" />
    <envEffScaleMax2 value="1.000000" />
    <damageMapScale value="0.400000" />
    <damageOffsetScale value="0.400000" />
    <diffuseTint value="0x00FFFFFF" />
    <steerWheelMult value="0.700000" />
    <HDTextureDist value="5.000000" />
    <lodDistances content="float_array">
    20.000000
    40.000000
    80.000000
    120.000000
    500.000000
    500.000000
    </lodDistances>
    <minSeatHeight value="1.832" />
    <identicalModelSpawnDistance value="80" />
    <maxNumOfSameColor value="1" />
    <defaultBodyHealth value="1000.000000" />
    <pretendOccupantsScale value="1.600000" />
    <visibleSpawnDistScale value="1.000000" />
    <trackerPathWidth value="2.000000" />
    <weaponForceMult value="1.000000" />
    <frequency value="5" />
    <swankness>SWANKNESS_5</swankness>
    <maxNum value="1" />
    <flags>FLAG_RICH_CAR FLAG_SPORTS FLAG_INCREASE_PED_COMMENTS FLAG_ALLOW_HATS_NO_ROOF FLAG_TWO_DOORS_ONE_SEAT FLAG_CONSIDERED_FOR_VEHICLE_ENTRY_WHEN_STOOD_ON FLAG_DISABLE_THROUGH_WINDSCREEN FLAG_DONT_SPAWN_IN_CARGEN FLAG_HAS_NO_ROOF FLAG_EXTRAS_ALL FLAG_NO_BOOT FLAG_USE_PILOT_HELMET FLAG_DONT_TIMESLICE_WHEELS FLAG_IS_FORMULA_VEHICLE</flags>
    <type>VEHICLE_TYPE_CAR</type>
    <plateType>VPT_NONE</plateType>
    <dashboardType>VDT_RACE</dashboardType>
    <vehicleClass>VC_OPEN_WHEEL</vehicleClass>
    <wheelType>VWT_SUPERMOD3</wheelType>
    <trailers />
    <additionalTrailers />
    <drivers />
    <extraIncludes>
    <Item>extra_1</Item>
    <Item>extra_2</Item>
    </extraIncludes>
    <doorsWithCollisionWhenClosed />
    <driveableDoors />
    <bumpersNeedToCollideWithMap value="false" />
    <needsRopeTexture value="false" />
    <requiredExtras />
    <rewards />
    <cinematicPartCamera>
    <Item>FORMULA_ON_BOARD_CAMERA</Item>
    <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
    <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
    <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
    <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
    </cinematicPartCamera>
    <NmBraceOverrideSet />
    <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
    <buoyancySphereSizeScale value="1.000000" />
    <pOverrideRagdollThreshold type="NULL" />
    <firstPersonDrivebyData>
    <Item>LOW_LE7B_FRONT_LEFT</Item>
    <Item>LOW_LE7B_FRONT_RIGHT</Item>
    </firstPersonDrivebyData>
    </Item>
    </InitDatas>
    <txdRelationships>
    <Item>
    <parent>vehicles_racecar</parent>
    <child>jv90</child>
    </Item>
    </txdRelationships>
    </CVehicleModelInfo__InitDataList>

    Handling.meta:
    <?xml version="1.0" encoding="UTF-8"?>

    <CHandlingDataMgr>
    <HandlingData>
    <Item type="CHandlingData">
    <handlingName>JV90</handlingName>
    <fMass value="550.000000" />
    <fInitialDragCoeff value="23.150000" />
    <fDownforceModifier value="5.250" />
    <fPercentSubmerged value="85.000000" />
    <vecCentreOfMassOffset x="0.000000" y="-0.2200" z="0.000000" />
    <vecInertiaMultiplier x="1.000000" y="1.600000" z="1.700000" />
    <fDriveBiasFront value="0.000000" />
    <nInitialDriveGears value="1" />
    <fInitialDriveForce value="0.76000" />
    <fDriveInertia value="1.10000" />
    <fClutchChangeRateScaleUpShift value="13.000000" />
    <fClutchChangeRateScaleDownShift value="11.000000" />
    <fInitialDriveMaxFlatVel value="151.50000" />
    <fBrakeForce value="1.500000" />
    <fBrakeBiasFront value="0.475000" />
    <fHandBrakeForce value="0.750000" />
    <fSteeringLock value="40.000000" />
    <fTractionCurveMax value="2.9250000" />
    <fTractionCurveMin value="2.775000" />
    <fTractionCurveLateral value="18.500000" />
    <fTractionSpringDeltaMax value="0.10000" />
    <fLowSpeedTractionLossMult value="1.13000" />
    <fCamberStiffnesss value="0.000000" />
    <fTractionBiasFront value="0.475000" />
    <fTractionLossMult value="1.000000" />
    <fSuspensionForce value="2.60000" />
    <fSuspensionCompDamp value="1.600000" />
    <fSuspensionReboundDamp value="4.200000" />
    <fSuspensionUpperLimit value="0.040000" />
    <fSuspensionLowerLimit value="-0.060000" />
    <fSuspensionRaise value="0.00000" />
    <fSuspensionBiasFront value="0.46000" />
    <fAntiRollBarForce value="0.900000" />
    <fAntiRollBarBiasFront value="0.850000" />
    <fRollCentreHeightFront value="0.200000" />
    <fRollCentreHeightRear value="0.17000" />
    <fCollisionDamageMult value="0.700000" />
    <fWeaponDamageMult value="1.000000" />
    <fDeformationDamageMult value="0.700000" />
    <fEngineDamageMult value="1.500000" />
    <fPetrolTankVolume value="65.000000" />
    <fOilVolume value="5.000000" />
    <fSeatOffsetDistX value="0.000000" />
    <fSeatOffsetDistY value="0.000000" />
    <fSeatOffsetDistZ value="0.000000" />
    <nMonetaryValue value="35000" />
    <strModelFlags>440010</strModelFlags>
    <strHandlingFlags>20020006</strHandlingFlags>
    <strDamageFlags>0</strDamageFlags>
    <AIHandling>SPORTS_CAR</AIHandling>
    <SubHandlingData>
    <Item type="CCarHandlingData">
    <strAdvancedFlags>C000000</strAdvancedFlags>
    <AdvancedData>
    <Item type="CAdvancedData">
    <Slot value="1"/>
    <Index value="3"/>
    <Value value="1.1"/>
    </Item>
    <Item type="CAdvancedData">
    <Slot value="1"/>
    <Index value="4"/>
    <Value value="0.85"/>
    </Item>
    <Item type="CAdvancedData">
    <Slot value="1"/>
    <Index value="5"/>
    <Value value="1.25"/>
    </Item>
    <Item type="CAdvancedData">
    <Slot value="1"/>
    <Index value="6"/>
    <Value value="1.35"/>
    </Item>
    <Item type="CAdvancedData">
    <Slot value="0"/>
    <Index value="7"/>
    <Value value="0.8"/>
    </Item>
    <Item type="CAdvancedData">
    <Slot value="0"/>
    <Index value="8"/>
    <Value value="0.9"/>
    </Item>
    <Item type="CAdvancedData">
    <Slot value="0"/>
    <Index value="9"/>
    <Value value="1.1"/>
    </Item>
    <Item type="CAdvancedData">
    <Slot value="0"/>
    <Index value="10"/>
    <Value value="1.15"/>
    </Item>
    <Item type="CAdvancedData">
    <Slot value="0"/>
    <Index value="11"/>
    <Value value="1.2"/>
    </Item>
    <Item type="CAdvancedData">
    <Slot value="0"/>
    <Index value="12"/>
    <Value value="1.25"/>
    </Item>
    </AdvancedData>
    </Item>
    <Item type="NULL" />
    <Item type="NULL" />
    </SubHandlingData>
    </Item>
    </HandlingData>
    </CHandlingDataMgr>

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    Ноември 4, 2021
  • Default

    Game crashes when I press "F" near it. You know, to enter the car.

    Ноември 2, 2021
  • Default

    Version 2.3 crashes almost immediately after starting the appocalypse.

    2 zombies spawned, one got run over by a firetruck and the mod crashed.

    My scripthook log:

    [12:47:46] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
    [12:47:46] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
    [12:47:47] [DEBUG] Loading scripts from C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\scripts ...
    [12:48:00] [DEBUG] Loading assembly NativeUI.dll ...
    [12:48:01] [INFO] Found 1 script(s) in NativeUI.dll resolved to API 2.10.14.
    [12:48:01] [DEBUG] Loading assembly NAudio.dll ...
    [12:48:03] [INFO] Found 0 script(s) in NAudio.dll.
    [12:48:03] [DEBUG] Loading assembly ZombieOutbreakSimulator.dll ...
    [12:48:03] [INFO] Found 1 script(s) in ZombieOutbreakSimulator.dll resolved to API 2.10.14.
    [12:48:03] [DEBUG] Loading assembly killcounter.dll ...
    [12:48:03] [INFO] Found 1 script(s) in killcounter.dll resolved to API 2.10.14.
    [12:48:03] [DEBUG] Instantiating script killcounter.killcounter ...
    [12:48:03] [INFO] Started script killcounter.killcounter.
    [12:48:03] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
    [12:48:03] [INFO] Started script NativeUI.BigMessageThread.
    [12:48:03] [DEBUG] Instantiating script ZOS_main ...
    [12:48:05] [INFO] Started script ZOS_main.

    The ASI log if that helps.

    // GTA V ASI LOADER (build May 2 2015)
    // (C) Alexander Blade 2015
    LIB: "C:\WINDOWS\system32\dinput8.dll" => 00007FFF5AC40000
    API: "DirectInput8Create" => 00007FFF5AC42230
    API: "DllCanUnloadNow" => 00007FFF5AC55220
    API: "DllGetClassObject" => 00007FFF5AC55330
    API: "DllRegisterServer" => 00007FFF5AC64740
    API: "DllUnregisterServer" => 00007FFF5AC649C0
    LOADER: Loading *.asi plugins
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\EnhancedNativeTrainer.asi"
    "EnhancedNativeTrainer.asi" => 00007FFEF50A0000
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\Menyoo.asi"
    "Menyoo.asi" => 00007FFF00080000
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\NativeTrainer.asi"
    "NativeTrainer.asi" => 00007FFF50BA0000
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\openCameraV.asi"
    "openCameraV.asi" => 00007FFF51A20000
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\OpenInteriors.asi"
    "OpenInteriors.asi" => 00007FFF4CB40000
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\OpenIV.asi"
    "OpenIV.asi" => 00007FFF513B0000
    ASI: Loading "C:\Program Files (x86)\Valve\Steam\steamapps\common\Grand Theft Auto V\ScriptHookVDotNet.asi"
    "ScriptHookVDotNet.asi" => 00007FFF5B2D0000
    LOADER: Finished loading *.asi plugins

    Perhaps another ASI is incompatible?

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  • Default

    Crashes with the latest scripthookV and scripthookV.net and nativeui

  • Default

    Keeps crashing when a gang war is triggered

  • Default

    @L1st1c3 Turn on the cops in the .ini file.

    Декември 9, 2020