@zel Thanks, only real issue with that is that a lot of the games I get sounds from go for the more aggressive, racey sounding V8s. I guess a lot of devs don't think the softer style is interesting enough to include.
@Jocoer The problem with that is that it would mean updating each version of the pack every time I update any sound, it's not something with a particularly easy solution
@vortex554121 It's a sound, not a car
@zel Thanks, only real issue with that is that a lot of the games I get sounds from go for the more aggressive, racey sounding V8s. I guess a lot of devs don't think the softer style is interesting enough to include.
@GreenAid Fixed, I'll chalk that one down to being rusty.
@ReNNie Sure
@Keneseu Can't remember honestly, but probably VisualVanilla
Credit for the sound would be nice
@Jocoer The problem with that is that it would mean updating each version of the pack every time I update any sound, it's not something with a particularly easy solution
@PatrickStar Any sound can go on any car in GTA
@v2603973 That's the random SP conflict, it doesn't specifically conflict with the S65, it's just random for each person
@Jocoer From above:
"Sounds not working in SP is a random unavoidable issue, if you start to have it then try combining sounds into one DLC pack"