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Speed is the normal move speed of the camera.
BoostSpeed is the speed of the camera while shift is pressed.
FilterIntensity is basically how "strong" the filters are, I wouldn't really recommend changing it.
SlowMotionMult is the multiplier for slow motion, so- how slow the game gets.
Also yes, that is normal. I'm still looking into alternate ways to freeze the game that aren't actually calling the pause function.
@GeantPoire7906 In theory, yes. The mod simply checks if a model has the train flag which those would.
@Directograph Machinima still exists? I literally thought it died years ago. But yeah- good ideas, I'll implement some of them once I've done more optimizations to the mod
@joshbon007 No. You can adjust it in the configuration.
@louane I'm not sure what you mean? No? the cinematic camera is just random views on your current vehicle. This is a freecam which allows you to get a shot from any angle, slow down or freeze time and apply filters.
@Elope Ah, I understand. I definitely couldn't add that with the mod in its current state due to how controls are handled, that would require a menu which isn't something that I'm too interested in adding to be honest. Maybe later in the future though, I'll definitely keep it in mind.
@ReNNie I wish
@Elope Hmm, could you elaborate on that? I'm a bit confused
@Aurora11 You have to manually take a screenshot.
@Stryfaar A key combination would be a *bit* annoying to do in terms of displaying the controls for it since it's harder to display just any old key than a control (which is what I currently do). But a general reset could work but at the same time could also be an annoyance if you just want to easily reset one thing. I dunno, I might do it.
As for that bug, not much that can be done, I just use the games built in pausing which I guess has that side effect. I've been told about other, better ways to pause but honestly I don't understand a single part of anything I was told. I'll still be looking into it of course though