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@azzman_01 For my remastered face textures, I mainly use Autodesk 3ds Max, Adobe Illustrator, Adobe Photoshop, and a few paid AI tools. My workflow usually starts by creating 3 or 4 different base textures. I then refine each one individually, correct proportions and details, and combine the best elements into a single final texture. This approach gives me much better results than working from a single source.
@azzman_01 I actually started working on Niko a few days ago. I'm not sure if I'll end up releasing a Niko Bellic mod though. If I can't get the result I'm aiming for.
@alexisgalvn Interesting idea. I might work on them in the future.
@crazyguy385 I created this remaster on the Legacy version, so I can't guarantee it'll work on Enhanced.
@andres g Maybe in the future! I usually work on what's already planned, but I do consider individual requests from time to time.
@azzman_01 Just forgot to mention it in the description. I intentionally made Franklin older since it's been 13 years, and I wanted him to look like he's actually aged. Plus, I'm honestly tired of seeing the default Franklin everywhere.
## Version 1.1
Minor improvements to Franklin's face and facial features.
Further refined skin details, facial definition, and overall visual quality for a more natural appearance.
@Thirsty_edits I'm planning to upload an updated version of Franklin's face soon with features that are closer to the original character. Also, the RAGE engine is pretty old at this point, so the face doesn't look as good in-game as it does in the high-quality renders.
@Yura_2003 I’ve just uploaded Trevor's Remaster. The file is currently awaiting approval and will be available on GTA5-Mods soon.
@Thirsty_edits I haven't tested it on Enhanced because I'm on Legacy. It was made for Legacy, so I can't confirm if it works on Enhanced.