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@Dhruv aka Fulcrum Oh yeah, I thought I didn't include that yet. Regardless, that only edits how fast AI take turns and how early they brake, nothing else.
@ArikPro Yes, that will be fixed in the next update.
@Dhruv aka Fulcrum This mod doesn't change AI behavior.
@Terminator T-800 You might have made a typo in one of the vehicle names.
@MRS73694 Mods folder.
@Agtadude It's all manually edited.
@stupidass Every time there's an update/DLC, the mods folder won't work until ScripthookV is updated as well. I don't believe it would be compatible with RDE. Many of the same files are edited.
@Taheem_PlayZ_GTA Cool! No need to screenshot, haha.
@noidontthinkso74 I'll look into the APC. The Taipan is a car that's sending 1,800 hp only to the rear wheels, so it's going to be inherently dicey. I'll take another look at it though.
@drakonex Because it's trying to add handling to DLC vehicles you don't have. You'll have to delete the folders/files added for the DLCs you don't have, and revert to the unedited popgroups.ymt and vehiclemodelsets.meta. It would be a ton of work to make multiple versions compatible with every previous game version, for very few people who would even want that.