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Thanks for the help. Got it working.
VERY nice "enhancement" to the already great native trainer. I particularly like the vehicle and character customization/save features!
It's not working for me either. I've got ScriptHookV installed in my main directory---a couple other mods that use it are working fine. I've installed your .asi and the settings file in my main GTAV directory (the one with the GTAV.exe in it). I've used Notepad to change the Important Settings in your settings file to Game Version: 390 (Note: I'm actually 393.4--if that makes a difference) and Units: 0 for MPH.
F10 is not working for me either--I've ensured it's not programed for anything else in the game.
What's up with the included speedo and tach backgrounds? Are any of them supposed to be installed in the game somewhere? TY!
Thanks! The reason I asked is I tried to add just those files last night, and kept getting an error message from OpenIV...................made me think there might be some master files in the common, or update.rpfs that needed installation first.
For whatever reason.......................when I tried the nades and stinger file additions this AM; I had no problem with error messages from OpenIV.................they're working fine. Thanks for the reply!
Is it possible to pick and choose which parts of the mod we want to install. Fer instance; I'm interested in just the optional file for 'nades/molotovs/etc and the stinger. Are there any master files that that are required for any of the other weapon specific files to work? TY!
I've only used a couple other car mods for GTA V. Your model blows both of them away; they should recruit you guys to do their mods! Very nicely done! Being able to customize the car at the LS shops is a step up from many other car mods also, and a very welcome feature.
Sounds good; a readme.txt with install path would have been nice. TY!
@samueladams017 What he said, please!
To add to my first comment...............all the vehicles in my game are much more susceptible to damage. They won't take near the beating they used to while fleeing the law and such. Anyone else notice this effect?
My guess is it's something in the handling or vehicles.meta files?
Very Nice! So many of these car mods don't feature the vanilla upgrades (especially functioning exterior and and interior colors)--it's really sweet to see one that incorporates them so well!