20 фајлови допаднати
17 коментари
2 видеа
1 прикачување
0 следбеници
115 симнато
Најнови Фајлови

- .Net
115
1
1.0
By Antthony_12
This is in case anyone is interested
https://www.youtube.com/watch?v=OZ_SUy0AXL4
Update: I managed to compile it thanks to a youtube tutorial 🥳🥳. Thanks again JohnFromGWN for helping out.
@JohnFromGWN Yes, I'm using VS code and Net9.0, tomorrow I'll try .Net Framework 4.8.1 for devs. The libraries I use are SHVDN and System.windows.forms.dll (from net9.0) I haven't put anything else in the .csproj file, then a dotnet build and it compiles with a warning about the keys
@JohnFromGWN Thank you very much, I will keep trying.
@JohnFromGWN Thanks for your suggestions, I'm not going to bother you if you want to help me, in fact, I appreciate all help since I've never programmed in C# and even less for GTA 5. You caught me, the script was made by chatGTP ^^'.
Thanks to the code you've posted, it seems that it now runs with ScriptHookVDotNet3 and not 2 and that makes the warning that version 2 is deprecated not appear.
I'm using the latest version of SHVDN Nightly.
Regarding compiling it, I've managed to do it with net9.0.200 but SHVDN returns:
[17:08:22] [DEBUG] Loading assembly timer.dll ...
[17:08:22] [ERROR] Failed to load script assembly timer.dll when searching for script types because there is an assembly that the script tried to load as a dependency but couldn't. Exception message: One or more required types cannot be loaded. Retrieve the LoaderExceptions property for more information.
First LoaderException message (which tells what assembly is missing): System.IO.FileNotFoundException: Cannot load file or assembly 'System.Runtime, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' or one of its dependencies. The system cannot find the file specified.
File name: 'System.Runtime, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a'
Compiling it with net8.0 directly SHVDN ignores the script. So here I am stuck again.
Update, on the last attempt before giving up for good I have managed to move the hitboxes. Moral of the story, never give up.
I've been trying to move the mod for 5 hours now, I've got the map but not the hitbox. If anyone knows what needs to be modified, please tell me.
Very good, the only drawback I have is that it spawns under the Nurburgring mod (https://www.gta5-mods.com/maps/nurburgring-nordschleife-circuit-hq) and this creates shadows throughout the circuit. If it were 700 units higher in the z direction (I don't know why the height is z) it would no longer have the shadow and in my opinion it would not bother the other mod.
This mod is good, but like everything else it can be improved. It's what I was looking for and I thought it would cover the need I have, which is to set times on real track mods, but it doesn't work as I thought and it's not really useful to me. If I could start a lap in a fast-paced way and not standing still it would be very useful. It works for going from point to point, but I think the career mode lacks that or a solution to the bug that NTCaptain and sideswipeBL mention.
I wish someone would make the same mod but better, if I knew how to make mods I would do it or Knob712 but I'm embarrassed to ask him ^^'
Very nice mod!!!