@adinhoa ok soon update the mod removing a little more effect in the smoke, the idea was to generate as much as possible for the burnout will probably be a little bit, I will try to stabilize it
@T0xicS0ul Replace the file "materials.dat" with the original, you find it on the following line "update \ update.rpf \ common \ data \ materials"
My idea was to give more burnout, change a line there to have more friction
@huevy mendo030@mail,com
@HGMIV should not, perhaps with smog, make a backup and test
@T0xicS0ul materials.dat in this latest version this default, you may have a visual setting that is marking the smoke a lot
@T0xicS0ul check the new version maybe your problem is solved
@adinhoa Check the new version and tell me if it is more balanced
@adinhoa ok soon update the mod removing a little more effect in the smoke, the idea was to generate as much as possible for the burnout will probably be a little bit, I will try to stabilize it
@adinhoa Replace the file "materials.dat" with the original, you find it on the following line "update \ update.rpf \ common \ data \ materials"
@adinhoa sorry I do not understand the question well
@Bullshit Drifter for the moment I have not managed to match the gta 4
@RoadWarrior thanks, this is in version 8.5
@T0xicS0ul
Replace the file "materials.dat" with the original, you find it on the following line "update \ update.rpf \ common \ data \ materials"
My idea was to give more burnout, change a line there to have more friction