Path Recording [.NET] 1.1
1.887
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1.887
31
Sorry, my native language is not English. (Desculpe, meu idioma nativo não é inglês.)
[1.1] Compatible with ScriptHookDotNet 2.0
About the Mod:
It saves the positions in a vector, and then the statements as text. See the images to know in what format it exports the coordinates. ( Ele salva as posições em um vetor, e depois as exportas como texto. Veja as imagens para conhecer em que formato ele exporta as coordenadas. )
The ".ini" file sets:
(keys changed: https://msdn.microsoft.com/en-us/library/system.windows.forms.keys)
EnableKey=F8 // activate
waypointKey=F9 //create coord path
SaveKey=F10 //export in .txt
clearKey=z // clear all coords
lastclearKey=c // remove last entry
O arquivo ".ini" configura:
(Teclas configuráveis: https://msdn.microsoft.com/en-us/library/system.windows.forms.keys)
EnableKey=F8 // ativar
waypointKey=F9 //criar novo checkpoint
SaveKey=F10 //exportar como txt
clearKey=z //apagar todos os pontos salvos
lastclearKey=c // remover ultimo ponto adicionado
Requirements
1) ScriptHookVby Alexander Blade
2) ScriptHookV.NET by Crosire
Know bugs:
• Please report if you found any.
Installation:
1) Install ScripthookV And ScripthookV.Net
2) Extract the downloaded archive.
3) Copy the pathrecorder.dll and pathrecorder.ini files from the downloaded archive and paste it into the scripts folder in the main GTA 5 folder. (Copie os arquivos MichaelRescueFamily.dll e MichaelRescueFamily.ini do arquivo baixado e cole-o na pasta de scripts na pasta principal GTA 5.)
DO NOT re-distributed.Thanks
Modification created from a comment I read, unfortunately do not remember nor where it was found. ( Modificação criada a partir de um comentário que li, infelizmente não lembro e nem encontrei onde foi. )
[1.1] Compatible with ScriptHookDotNet 2.0
About the Mod:
It saves the positions in a vector, and then the statements as text. See the images to know in what format it exports the coordinates. ( Ele salva as posições em um vetor, e depois as exportas como texto. Veja as imagens para conhecer em que formato ele exporta as coordenadas. )
The ".ini" file sets:
(keys changed: https://msdn.microsoft.com/en-us/library/system.windows.forms.keys)
EnableKey=F8 // activate
waypointKey=F9 //create coord path
SaveKey=F10 //export in .txt
clearKey=z // clear all coords
lastclearKey=c // remove last entry
O arquivo ".ini" configura:
(Teclas configuráveis: https://msdn.microsoft.com/en-us/library/system.windows.forms.keys)
EnableKey=F8 // ativar
waypointKey=F9 //criar novo checkpoint
SaveKey=F10 //exportar como txt
clearKey=z //apagar todos os pontos salvos
lastclearKey=c // remover ultimo ponto adicionado
Requirements
1) ScriptHookVby Alexander Blade
2) ScriptHookV.NET by Crosire
Know bugs:
• Please report if you found any.
Installation:
1) Install ScripthookV And ScripthookV.Net
2) Extract the downloaded archive.
3) Copy the pathrecorder.dll and pathrecorder.ini files from the downloaded archive and paste it into the scripts folder in the main GTA 5 folder. (Copie os arquivos MichaelRescueFamily.dll e MichaelRescueFamily.ini do arquivo baixado e cole-o na pasta de scripts na pasta principal GTA 5.)
DO NOT re-distributed.Thanks
Modification created from a comment I read, unfortunately do not remember nor where it was found. ( Modificação criada a partir de um comentário que li, infelizmente não lembro e nem encontrei onde foi. )
Првпат Додадено: Септември 6, 2015
Последно Ажурирање: Септември 7, 2015
Последно Симнување: пред 5 дена
13 Коментари
More mods by maurojunior:
Sorry, my native language is not English. (Desculpe, meu idioma nativo não é inglês.)
[1.1] Compatible with ScriptHookDotNet 2.0
About the Mod:
It saves the positions in a vector, and then the statements as text. See the images to know in what format it exports the coordinates. ( Ele salva as posições em um vetor, e depois as exportas como texto. Veja as imagens para conhecer em que formato ele exporta as coordenadas. )
The ".ini" file sets:
(keys changed: https://msdn.microsoft.com/en-us/library/system.windows.forms.keys)
EnableKey=F8 // activate
waypointKey=F9 //create coord path
SaveKey=F10 //export in .txt
clearKey=z // clear all coords
lastclearKey=c // remove last entry
O arquivo ".ini" configura:
(Teclas configuráveis: https://msdn.microsoft.com/en-us/library/system.windows.forms.keys)
EnableKey=F8 // ativar
waypointKey=F9 //criar novo checkpoint
SaveKey=F10 //exportar como txt
clearKey=z //apagar todos os pontos salvos
lastclearKey=c // remover ultimo ponto adicionado
Requirements
1) ScriptHookVby Alexander Blade
2) ScriptHookV.NET by Crosire
Know bugs:
• Please report if you found any.
Installation:
1) Install ScripthookV And ScripthookV.Net
2) Extract the downloaded archive.
3) Copy the pathrecorder.dll and pathrecorder.ini files from the downloaded archive and paste it into the scripts folder in the main GTA 5 folder. (Copie os arquivos MichaelRescueFamily.dll e MichaelRescueFamily.ini do arquivo baixado e cole-o na pasta de scripts na pasta principal GTA 5.)
DO NOT re-distributed.Thanks
Modification created from a comment I read, unfortunately do not remember nor where it was found. ( Modificação criada a partir de um comentário que li, infelizmente não lembro e nem encontrei onde foi. )
[1.1] Compatible with ScriptHookDotNet 2.0
About the Mod:
It saves the positions in a vector, and then the statements as text. See the images to know in what format it exports the coordinates. ( Ele salva as posições em um vetor, e depois as exportas como texto. Veja as imagens para conhecer em que formato ele exporta as coordenadas. )
The ".ini" file sets:
(keys changed: https://msdn.microsoft.com/en-us/library/system.windows.forms.keys)
EnableKey=F8 // activate
waypointKey=F9 //create coord path
SaveKey=F10 //export in .txt
clearKey=z // clear all coords
lastclearKey=c // remove last entry
O arquivo ".ini" configura:
(Teclas configuráveis: https://msdn.microsoft.com/en-us/library/system.windows.forms.keys)
EnableKey=F8 // ativar
waypointKey=F9 //criar novo checkpoint
SaveKey=F10 //exportar como txt
clearKey=z //apagar todos os pontos salvos
lastclearKey=c // remover ultimo ponto adicionado
Requirements
1) ScriptHookVby Alexander Blade
2) ScriptHookV.NET by Crosire
Know bugs:
• Please report if you found any.
Installation:
1) Install ScripthookV And ScripthookV.Net
2) Extract the downloaded archive.
3) Copy the pathrecorder.dll and pathrecorder.ini files from the downloaded archive and paste it into the scripts folder in the main GTA 5 folder. (Copie os arquivos MichaelRescueFamily.dll e MichaelRescueFamily.ini do arquivo baixado e cole-o na pasta de scripts na pasta principal GTA 5.)
DO NOT re-distributed.Thanks
Modification created from a comment I read, unfortunately do not remember nor where it was found. ( Modificação criada a partir de um comentário que li, infelizmente não lembro e nem encontrei onde foi. )
Првпат Додадено: Септември 6, 2015
Последно Ажурирање: Септември 7, 2015
Последно Симнување: пред 5 дена
Nice!
why?
It can be used to create multiple positions, or to place NPCs or to create a route by which this must walk or drive) ... and already exports in standard format, Vector3
Well thats nice, making paths without accessing game's files through GIMS like for gta4. Now is maybe possible to create some walk paths for Carrier's crew.
This will be very useful for modders when they start to create map addons.
How do you become a moder
le mod sa sur pc ou xbox
@maxwapor cause youre a moron.
@Braindawg badass
@maurojunior
Is there any way to make it record coords from the player's feet?
@maurojunior
this looks interesting? once I have a path saved, how do I load load it again? i can't seem to see what happens once the path is recorded.
can i give the path to a taxi driver?
Ok, i wrote a path and saved it. Whats next? When and how it loading?
Tutorial needed!