The KO (IV Style knockdowns) 1.1
20.817
147
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пред 2 дена
RECOMMENDED: https://www.gta5-mods.com/misc/longer-fist-fights
INSTALLATION
drag and drop in your game scripts folder
USAGE:
-Go and shoot some people, they will not die instantly when they fall, unless you are emptying a full mag, be subtle during your test, kill them softly.
- You can also knock people down while fighting.
- You can also knock people out by running them over.
- You'll realize they are knocked down because they make pain noises.
- You can also knee cap people, making them stumble when shot in the legs, and eventually knock themselves down if they are trying to run while in combat or running away.
INI EXPLANATION
- The settings in the ini allow you to set how far peds can be knocked down in meters (RANGEOFDETECTION = 100)
- How much time someone gets knocked down in miliseconds (KNOCKOUTTIME = 30000)
- And if they die after the knockdown timer ends (DIEAFTERKO = false)
Changelog:
-You can kneecap people now, you shot someone on the knees they won't be able to run and will fall if they try to do so until they are eventually knocked down from the damage they cause themselves in the adrenaline rush.
-Now peds DO actually make pain noises when properly knocked down.
-Only peds that can ragdoll (there are peds in mods that can't like juggernauts) and peds with enough health to be knocked down will be used by the script (This solves the jacking vehicle peds being knocked down)
-Peds from story missions can't be knocked down, however peds from side missions, from other mods, and from the world as long as they can be used by the mod, will be knocked down.
-Script has been optimized so it's not a nightmare for performance anymore.
For more fleshed out mods, be sure to support me on Patreon.
https://www.patreon.com/c/Thalilmythos
Првпат Додадено: Мај 12, 2023
Последно Ажурирање: пред 2 дена
Последно Симнување: пред 1 минута
102 Коментари
More mods by thalilmythos:
- Мисија
- Gta Iv
- .Net
RECOMMENDED: https://www.gta5-mods.com/misc/longer-fist-fights
INSTALLATION
drag and drop in your game scripts folder
USAGE:
-Go and shoot some people, they will not die instantly when they fall, unless you are emptying a full mag, be subtle during your test, kill them softly.
- You can also knock people down while fighting.
- You can also knock people out by running them over.
- You'll realize they are knocked down because they make pain noises.
- You can also knee cap people, making them stumble when shot in the legs, and eventually knock themselves down if they are trying to run while in combat or running away.
INI EXPLANATION
- The settings in the ini allow you to set how far peds can be knocked down in meters (RANGEOFDETECTION = 100)
- How much time someone gets knocked down in miliseconds (KNOCKOUTTIME = 30000)
- And if they die after the knockdown timer ends (DIEAFTERKO = false)
Changelog:
-You can kneecap people now, you shot someone on the knees they won't be able to run and will fall if they try to do so until they are eventually knocked down from the damage they cause themselves in the adrenaline rush.
-Now peds DO actually make pain noises when properly knocked down.
-Only peds that can ragdoll (there are peds in mods that can't like juggernauts) and peds with enough health to be knocked down will be used by the script (This solves the jacking vehicle peds being knocked down)
-Peds from story missions can't be knocked down, however peds from side missions, from other mods, and from the world as long as they can be used by the mod, will be knocked down.
-Script has been optimized so it's not a nightmare for performance anymore.
For more fleshed out mods, be sure to support me on Patreon.
https://www.patreon.com/c/Thalilmythos
Првпат Додадено: Мај 12, 2023
Последно Ажурирање: пред 2 дена
Последно Симнување: пред 1 минута
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@thalilmythos Thanks. I will check my mods. See? We can talk like people :)
Октомври 19, 2024 -
when npcs stand up after being knocked down they don't attempt to run away or fight back even if I attack them
Ноември 5, 2024 -
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@lazerdim700 You literally can't install anything without shit going bad in your game bruh, seems like a you problem
Март 5, 2025 -
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@thalilmythos hey i know this was a while ago but does it work for enhanced or only legacy?
Мај 11, 2025 -
@ilicktoez_69 Don't know haven't tried, but if scripthookdotnet exists in legacy, it should work
Мај 11, 2025 -
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@thalilmythos they never get up all they do is just make their hand move in a weird way and they either die or just stay like that please help
Мај 22, 2025 -
If you ever feel compelled to find out what I'm up to these days, then check out the patreon, there's some fire ass stuff in there!
Јуни 3, 2025 -
@El m3alem My man, I want to help you, but maybe, try a prior version first?
Јуни 19, 2025 -
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In this brand new update these are the changes:
-Added pain sounds to knocked out peds
-Now peds will go into a stumble before being knocked out, to emulate those DUMB ASS euphoria mods where peds stumble with a headshot, so knockdowns are similar to deaths, except, here it makes sense.For more fleshed out mods, be sure to support me on Patreon.
Декември 20, 2025 -
is there a way to make it where its a 50% chance the ped will die or get back up? this mod is fire asfk but i just wish there was a setting where sometimes peds would die or survive
пред 19 саати -
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Hello, good work, so your mod is compat with last Euphoria Ragdoll Overhaul for enhanced version? i don't know if your mod is better or the 2 mods fit together cause 2 mods have diffrents things and spécific adds.
пред 2 саати

New update, mod has been completely remade and new features have been added.
here's a video of the mod in action: https://www.youtube.com/watch?v=bYOE6NO5nPs
-You can kneecap people now, you shot someone on the knees they won't be able to run and will fall if they try to do so until they are eventually knocked down from the damage they cause themselves in the adrenaline rush.
-Now peds DO actually make pain noises when properly knocked down.
-Only peds that can ragdoll (there are peds in mods that can't like juggernauts) and peds with enough health to be knocked down will be used by the script (This solves the jacking vehicle peds being knocked down)
-Peds from story missions can't be knocked down, however peds from side missions, from other mods, and from the world as long as they can be used by the mod, will be knocked down.
-Script has been optimized so it's not a nightmare for performance anymore.
For more fleshed out mods, be sure to support me on Patreon.
https://www.patreon.com/c/Thalilmythos