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Fuel Reloaded, Electric, Hybrid, Methanol and normal Fuel cars, fuel in all vehicle types (8) and more. 3.0

40.871

New!
Hybrid cars and Methanol cars!

REQUIREMENTS

- ScriptHookV
- ScriptHookVDotNet

OTHER MODS (Optional)

Better to enjoy with this mod: Engine Overheat Reloaded.

DESCRIPTION

This is a simple fuel mod that has a lot of features, 4 consumption types,
8 vehicle types.

Features:
- Fuel in all vehicle types (also planes, helis and boats),
- Electric cars has chargeable battery,
- Plug-in Hybrid cars,
- Methanol cars,
- Throttle/RPM based consumption (more throttle pressing, more consumption),
- Fuel price differs form a vehicle type to another,
- Refueling in gas stations,
- Fuel station blips are visible on the map only when the player is in vehicle,
- Player can't refuel if he has not enough money (can be disabled),
- Horn/context to refuel,
- Rehorn/repressing context to stop refueling (if you want only a specefic amount
of fuel),
- Refuel with jerrycan of realistic volume,
- Engine stops if you ran out of fuel,
- Small fuel level indicator,
- Fuel level linked also to fuel gauge on the dashboard,
- Fuel linked with tank and decreases if there is a leak,
- Fuel level indicator turns red if the fuel level is low,
- A lot of options in customization ini file,
- Up to 20 vehicles.

In GTA we always notice that electric cars have very higher acceleration than
other cars, so why don't we drive only this type of cars that don't need to be
charged, you know that the only bad thing in e-cars is that you have to wait
hours to get the batterie charged, so this mod adds this missing thing to the
game to make e-cars equal with other cars.

Features of electric cars:
- Realistic e-car consumption,
- Regenerative Braking System (an electrical braking that takes kenetic energy
and bring it back to the batterie),
- Fast charge at charging stations,
- You can leave your e-car while recharging and come back when it is charged,
- Blue battery level indicator,
- Custom addon ecars (taranis and savanna already added in the script),
- You can charge multiple e-cars at the same time (max 20 driven vehicles),
- Station blips are showen if the player is in e-car,
- Charging in stations (fast) and at home (normal),
- Free charging at home,
- Recharge Skipping By Sleeping, you can sleep to skip a duration of recharging
(franklin, michael and trevor sleep 8, 6, 12 hours respectively).

R* didn't say that there is in GTA electric cars or a specific car is electric,
there is some cars that are actually Hybrid. This mod adds all Plug-in Hybrid
features with all its automatic modes to game.

Features of Hybrid cars:
- Two automatic modes (Charge Depleting Mode and Charge Sustaining Mode),
- Charge Sustaining Mode modes (Mild Acceleration, Full Acceleration and Power
Assest Mode),
- Regenerative Braking System,
- Two gauges display (fuel and batterie) or one green energy level gauge,
- Plug-in feature (the car can be charged in charging stations and at home),
- Recharge Skipping By Sleeping.

Methanol car is a hydrogen-electric hybrid sports car running on methanol to
generate hydrogen that is scheduled to enter production in 2021, RG Nathalie is
the first car produced by the new car manufacturer RG founded by Roland Gumpert.

Features of methanol cars:
- The batterie is always charging as long as methanol tank is not empty,
- Refuel Methanol at station (there is only one that has been opened for now in
Los Santos xD),
- Regenerative Braking System,
- Two gauges display (purple methanol and blue batterie gauge) or one purple
methanol gauge,
- Plug-in feature (you can charge the car at charging stations and at home),
- Recharge Skipping By Sleeping.


Customization:
- Fuel bar position,
- Fuel bar size,
- One or two gauges,
- Throttle or RPM based,
- Horn or context to refuel,
- Custom refuel key,
- Fast refuel key,
- Requires money or not,
- Toggle blips,
- Link with tank or not,
- Disable spark effect at low fuel,
- Enable/disable fuel,
- Enable/disable ecars,
- Enable/disable planes/helis/boats,
- Enable/disable hybrid,
- Enable/disable methanol,
- Custom full tank/batterie price of each vehicle type,
- Custom range of each vehicle type,
- Custom refueling/recharging time of each vehicel type,
- 9 custom addon ecars, hybrid and methanol cars,
- 70 custom fuel/charge stations of all vehicle types.
Read "how to use" for ini explaining.

E-cars:
- Pfister Neon,
- Coil Raiden,
- Pegassi Tezeract,
- Coil Voltic.
- Airtug,
- Caddy,
- Taranis (Addon),
- Savanna (Addon).

Hybrid cars:
- Karin Dilettante,
- Hijak Khamelion,
- Cheval Surge,
- Coil Cyclone.

Methanol cars:
- Overflod Imorgon.

INSTALLATION

This is a complete another version, uninstall the old versions.
Put "FuelReloaded3.dll" and "FuelReloaded3.ini" in "scripts" folder.

CHANGELOG

3.0.1:
- Fixed option to add electric/hybrid/methanol addon cars not working,
- Fixed Regenerative Braking System not working and small bugs like too mush fuel consumption,
- Fixed throttle based,
- Fixed Jerry Can volume and refueling speed.

3.0:
- Rewrote script,
- Added Plug-in Hybrid cars with all its modes,
- Added Methanol cars,
- Added e-car fast charging in stations,
- Added realistic e-car consumption,
- Added link with tank (the fuel decreases if there is leaking fuel),
- Added throttle based instead of RPM option,
- Added custom stations in all vehicle types,
- Added custom min and max of random fuel,
- Added custom refueling time,
- Added refuel by pressing context instead of horning option (of cource there is
custom refuel key),
- Added blip toggling by pressing a key,
- Added realistic jerry can fuel volume,
- Added hint to jerry can,
- Improved hint display,
- Improved settings (replaced price factor with full price and consumption factor
with range),
- Fixed comma/dot problem (the vehicle run out of fuel once the player gets in
it),
- Fixed e-car charge skiping by sleeping not always works,
- Fixed only one e-car gets charged by sleeping,
- Fixed spark effect at low fuel,
- Fixed fuel and fuel display in vehicles not driven by player,
- Fixed one blip doesn't hide,
- Fixed no blips in Helicopters,
- Fixed value decimal in prices,
- Fixed jerry can not working,
- Fixed fuel gauge doesn't hide on disabled vehicles,
- Increased max number of vehicles to 20.

2.1:
- Fixed fuel/charge bar.

2.0:
- Rewrote script,
- Fixed skip ecar charging,
- Added refueling with jerrycan,
- Added ini file for customization,
- Added custom ecar models (Taranis and Savanna added in script),
- Added custom fuel stations for fuel land vehicles,
- Added fix for character can't refuel,
- Added fuelbar position and width and height customisable,
- Added custom refuel key,
- Added fast refuel key,
- Added enable/disable fourwheel vehicles/planes/helis/boats/ecars
- Added custom fuel/electricity price,
- Added custom consumption factor,
- Added custom charging time,
- Added enable/disable link with dashboard for the low fuel weird effect fix.

1.0:
- First release.

CREDITS

- Alexander Blade,
- Crosire.

NOTES

Donations motivate us to make updates and new mods.
Donate if you like the mod.

Do NOT redistribute or reupload without getting permission from the author of the reuploaded file!

Development status: updated (early access on Patreon).
Show Full Description

Првпат Додадено: Декември 9, 2020
Последно Ажурирање: Септември 4, 2021
Последно Симнување: пред 15 минути

All Versions

 3.0 (current)

4.795 симнато , 31 KB
Септември 4, 2021

 2.1

23.721 симнато , 20 KB
Јануари 4, 2021

 2.0

478 симнато , 20 KB
Декември 30, 2020

 1.0

11.878 симнато , 1,64 MB
Декември 9, 2020

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